Your Web pages are your personal ambassadors to the world. They make a statement about you. Naturally, you can't control everyone's reaction to your pages; some people simply are not going to take an interest in what you have to say.
But you can take simple steps in terms of the content of your pages and in terms of the presentation of your pages to maximize the impact you want your pages to have.
Live documents are Web pages that change as time passes. You can create timers in your code.
You can also even crash the browser by using the java script.
You can do this by making the outline a dynamic document created on the fly instead of a static document loaded from the server.
And the only drawback to this technique is that it forces the </SCRIPT> tag to be on the next source line. If it were on the same line as the one-line comment, it would become part of the comment.
The solution is to make a copy of your page and remove the contents of the <SCRIPT> element before running the copy through a spell checker. Because you'll be making changes by hand, this should be an iterative process. Of course, you can avoid the iterative process if you have access to software that will merge changes automatically.
The TARGET attribute tells the browser to display the submission results in the viewer frame.
Without that, the results would replace the contents of the control frame, and the user would lose his or her view of the data.
Form modification is the process by which data entered by a user is translated into another format before being submitted to the form's server.
When data from a form is submitted to its server, the data has to be formatted in a way that the server can understand. The format is usually in the form
where <field1>, <field2>, and so forth are the NAME attributes of the INPUT, SELECT, and TEXTAREA elements of the form. The values are, with minor translations made by the browser, the VALUE attributes of those elements.
From the user's perspective, this translates to a slow game. It's okay for the user to deliberate about his or her next move, but the computer is expected to respond instantly! Instead, the user gets to watch the status bar display the number of seconds until the next page is downloaded.
The drawPlayingField() function is responsible for redrawing the playingfield frame after each guess, as well as for drawing the initial frame. Like the displayScoreBoard() function you saw earlier, it creates a new HTML page and writes it to the playingfield frame.
However, it's more dynamic than displayScoreBoard(): It uses the global variable score to determine how to draw the gallows and the hanged man, and it uses the guessedLetters array to determine which letters to fill in, and to display which letters the user has already guessed. While determining which letters to fill in, it also notes whether the user has guessed the word: